A trigger handler based on trigger actions configured via custom metadata. It separates the trigger logic per class, and is utilizing the fflib_UnitOfWork to execute the trigger actions. Signed-off-by: WimVelzeboer <wimvelzeboer@protonmail.com>
131 lines
4.5 KiB
OpenEdge ABL
131 lines
4.5 KiB
OpenEdge ABL
/**
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* File Name: fflib_DoWork
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* Description: Abstract class containing generic functionality to order, prioritise and define an execution context for the work item
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*
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* @author architect ir. Wilhelmus G.J. Velzeboer
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*
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* Copyright (c), W.G.J. Velzeboer,
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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* - Redistributions of source code must retain the above author notice,
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* this list of conditions and the following disclaimer.
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* - Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* - Neither the name of the author nor the names of its contributors
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* may be used to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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public abstract class fflib_DoWork implements fflib_IDoWork, Comparable
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{
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protected OrderType orderingType = OrderType.PRIORITY; // Set the default ordering to using Priority over Sequencing
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protected Integer orderNumber = 0; // Either the Priority or Sequence value, based on the orderingType
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protected Boolean dedicatedQueueable;
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public virtual Integer compareTo(Object compareToObject)
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{
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fflib_IDoWork compareTo = (fflib_IDoWork) compareToObject;
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if (orderNumber == compareTo.getOrderNumber()) return 0;
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if (orderingType == OrderType.PRIORITY)
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{
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if (orderNumber > compareTo.getOrderNumber()) return -1; else return 1;
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}
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else
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{
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if (orderNumber > compareTo.getOrderNumber()) return 1; else return -1;
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}
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}
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/**
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* Enable the work item to be executed in separate UnitOfWork executed in a Queueable context
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*
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* @return Instance of itself to allow for chaining
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*/
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public virtual fflib_IDoWork enableQueueable()
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{
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return enableQueueable(false);
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}
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/**
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* Enable the work item to be executed as Queueable, not combined with other work items
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*
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* @param dedicated When true, execute in a dedicated Queueable context.
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*
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* @return Instance of itself to allow for chaining
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*/
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public virtual fflib_IDoWork enableQueueable(Boolean dedicated)
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{
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dedicatedQueueable = dedicated;
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return this;
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}
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/**
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* Gets the priority or sequence number of this work item. The higher the number the higher the priority
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*
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* @return Returns the priority
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*/
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public virtual Integer getOrderNumber()
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{
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return this.orderNumber;
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}
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/**
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* @return Returns true when the work item is intended to run in real-time
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*/
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public virtual Boolean isNotQueueable()
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{
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return !isQueueable();
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}
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/**
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* @return Returns true when the work item is intended to be executed in separate UnitOfWork executed in a Queueable context
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*/
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public virtual Boolean isQueueable()
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{
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return (dedicatedQueueable != null);
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}
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/**
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* @return Returns true when the work item is intended to be executed as Queueable, not combined with other work items
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*/
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public virtual Boolean isDedicatedQueueable()
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{
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return (dedicatedQueueable != null && dedicatedQueueable);
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}
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/**
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* Sets the priority value of the work item, this is used to sort the work items
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*
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* @param priority The priority value, the working with the highest priority value will be executed first
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*
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* @return Instance of itself to allow for chaining
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*/
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public virtual fflib_IDoWork setPriority(Integer priority)
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{
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this.orderNumber = priority;
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this.orderingType = OrderType.PRIORITY;
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return this;
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}
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public virtual fflib_IDoWork setSequence(Integer sequence)
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{
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this.orderNumber = sequence;
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this.orderingType = OrderType.SEQUENCE;
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return this;
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}
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private enum OrderType { PRIORITY, SEQUENCE }
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} |